New Higher Output Chain Starting!!!
Posted: Wed Mar 17, 2004 2:01 am
We will be forming a new, higher output chain for the people who want to participate. It will act like our other chains have for a long time, except that quota will be much higher, and the reporting window will be tighter than the other chains have been. Also, the quota will be dynamic, meaning that we will adjust it as we continue to learn what works.
This chain should not be for the faint of heart. Quota will start at 100 million added xp per week passed up to your patron. Based on the game-advertised minimum passup of 25% that means you will need to hunt for 400 million raw xp each week. 25% is not realistic for most of our higher leveled characters. It seems that 50% will actually be less than what we will pass up, but for reference' sake, at 50% pass up you will need to hunt for 200 million raw xp each week.
The quota reporting period will be two weeks, not three weeks. That means people will not be able to hunt once for massive amounts of xp every two weeks; they will need to hunt some every week. Using a reporting period of two weeks allows someone to skip one weekend IF THEY HAVE A BIG ENOUGH BUFFER BUILT UP.
Most things about the new chain will be adjustabe as time goes by. There will be no promotions (the whole idea of promotions and being "higher in the chain" don't work anymore). The key to generating more xp will lie in raising loyalty and leadership and in building the loyalty bonuses as much as possible.
We will publish a minimum required loyalty you must have but aren't sure what that number should be yet. We're still figuring out the the loyalty vs. xp curve.
There are several things we would normally prefer to have ironed out before offering a new chain to the clan (like loyalty reqs); however, time is wasting and it may be a long time before anyone figures out all of the dynamics of the new allegiance system.
If you are okay with joining a chain whose operating rules will change, if you want more xp than you have been receiving, and IF YOU CAN HANDLE 100M+ QUOTA EVERY WEEK, post in the separate sign up thread saying you would like to join.
The initial signup for the new chain will run through Saturday night at midnight March 20, 2004. We will start the removal and reswearing orders on Sunday March 21, 2004.
Right now I am planning on splitting the applicants into two different groups, the Crazy-High group made up of those characters whose XP production over the past three months have been far above the norm, and the Rest-Of-Us who sign up to make the 100 million quota. Within each of those groups we'll do a random draw to determine placement. The Crazy-High group will be placed at the top of the new chain (no particular reason since that won't matter anymore) and the others below them.
Post whatever questions you have, and I/we will try to answer them quickly. I suspect there will be many.
This chain should not be for the faint of heart. Quota will start at 100 million added xp per week passed up to your patron. Based on the game-advertised minimum passup of 25% that means you will need to hunt for 400 million raw xp each week. 25% is not realistic for most of our higher leveled characters. It seems that 50% will actually be less than what we will pass up, but for reference' sake, at 50% pass up you will need to hunt for 200 million raw xp each week.
The quota reporting period will be two weeks, not three weeks. That means people will not be able to hunt once for massive amounts of xp every two weeks; they will need to hunt some every week. Using a reporting period of two weeks allows someone to skip one weekend IF THEY HAVE A BIG ENOUGH BUFFER BUILT UP.
Most things about the new chain will be adjustabe as time goes by. There will be no promotions (the whole idea of promotions and being "higher in the chain" don't work anymore). The key to generating more xp will lie in raising loyalty and leadership and in building the loyalty bonuses as much as possible.
We will publish a minimum required loyalty you must have but aren't sure what that number should be yet. We're still figuring out the the loyalty vs. xp curve.
There are several things we would normally prefer to have ironed out before offering a new chain to the clan (like loyalty reqs); however, time is wasting and it may be a long time before anyone figures out all of the dynamics of the new allegiance system.
If you are okay with joining a chain whose operating rules will change, if you want more xp than you have been receiving, and IF YOU CAN HANDLE 100M+ QUOTA EVERY WEEK, post in the separate sign up thread saying you would like to join.
The initial signup for the new chain will run through Saturday night at midnight March 20, 2004. We will start the removal and reswearing orders on Sunday March 21, 2004.
Right now I am planning on splitting the applicants into two different groups, the Crazy-High group made up of those characters whose XP production over the past three months have been far above the norm, and the Rest-Of-Us who sign up to make the 100 million quota. Within each of those groups we'll do a random draw to determine placement. The Crazy-High group will be placed at the top of the new chain (no particular reason since that won't matter anymore) and the others below them.
Post whatever questions you have, and I/we will try to answer them quickly. I suspect there will be many.