It looks like this idea, while good-intentioned but probably not a good idea, is dying down. I'm only now getting the time to post a reply, so my input may be a little late but here it goes nonetheless.
Lorno wrote:
wimp does so much tinkering for this clan. and every other one out there and he could use the exp more then people who play once a month? if that?
I am assuming you are generalizing here. If we have people who only play once a month I guarantee they would be long-gone from the chain. If you are referencing Naka and Youkay, let Wimp (or anyone) go form their own monarchy and then they can reap the rewards of their labors.
Now, for the reasons I think placing anyone at the top of the chain for more XP is a bad idea (in no particular order):
1 ) Lagmatic hit it pretty well when he said
People have tried this many times in many chains, and it always turns out badly.
2 ) The chain IS a reward for performance environment. The performance is measured in XP generated, not in services provided to others. How can one quantity the relative value of tinkering services, buff bots services, quest leader services, the duties performed for free by the High Council members, etc.? The list doesn't end, and so you can't start down that list.
3 ) The top of the chain is NOT the best place for XP. Kazsam averages 80 million per day. Wimp Tinker, currently next to the bottom in the OH, averages 30 million per day. Everyone starts out at the bottom in the OH; everyone moves up as new people enter. Move up 8 people from Wimp and Acaddict is averaging 67 million per day. Move up one more person and Ian Mac is averaging 89 million per day.
9 people up from Wimp, and people are making more than the top of the chain pulls in. If you move 41 spots up from Wimp, there you have Kazsam her 80 million per day. The people between Ian Mac and Kazsam pulls anywhere from 89 million per day to 118 million per day.
If it's XP one is after, the middle section of the chain is the place to be.
4 ) Lots of people offer lots of skills and services to the monarchy. Panzer already mentioned the buff bots. This is probalby a good time to publish the short list of LD tinker skills too.
NAME SKILL
ARMOR TINKER
Wimp Tinker 472
Shindhi 465
Steelhead 441
Helter Smelter 401
Cameloo Yao 372
ITEM TINKER
Ian Mac 455
Muneman 437
Heatmiser 436
Thray 420
Flesh Puppet 414
MAGIC TINKER
Wimp Tinker 465
Steelhead 450
Mage Lazerline 440
Pallal 403
Stargren Dragoon 385
WEAPON TINKER
Kitoko 493
Wimp Tinker 472
Molybdenum 415
Cameloo Yao 413
only four weapon tinkers listed
These are only the tinkers listed in the Food Chain. The Casual Chain has several very strong tinkers and mules also.
Now, I don't have anything against Wimp Tinker at all, he seems like a really nice person behind the keyboard. One of the problems with putting ANYONE above a chain based on anything other than performance is that it opens a Pandora's Box. Who is the next person who is suggested that they could benefit from preferential placement? Once you start, you can't stop.
Like I mentioned in the beginning of this post, the suggestion was very well-intentioned, but the potential problems and headaches it would cause simply aren't worth it.
Not to mention that Wimp Tinker will realize more XP from staying in the middle of the chain.

We just need to have a few more insertions and then his XP will start to roll.