QUEST for Dual mana C 7/Item 8 amulet TODAY (in <1hr
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QUEST for Dual mana C 7/Item 8 amulet TODAY (in <1hr
MEET AT MANSION FOR NOON DEPARTURE
Alrighty, we've got 11+ folks signed up as of now. Here we go!
Portal opens at mansion on Sunday, 12:00 Noon, EST (GMT -4) Arrive early to form fellow(s), and buff for a Dires run.
additions/changes posted in blue
Thunderblade, Thewho & Quick Weasel (mage): you three have first go at the top part. Your job is to open the doors for those in the lower part.
Blue Orchid, Gruhen Do: The three of us (yes, I'm coming) have second go at the top part.
Mariann, Sinistar, & Anca (melee): I need you three to help the second batch of lowers. Any other volunteers are welcome to stay on and help those who opened doors for us get their reward.
Ian, Anca, & skrimp: You folks didn't include your timezones. I know thewho and Mariann are from Italy, so we should be okay. Skrimp, I had you pegged for a leader on the upper, let me know if you can do it, okay? I'll make some modifications if we can work it.
Main dungeon map: http://www.thejackcat.com/AC/Travel/maps/ChakronEnt.htm
Upper & lower maps: http://www.thejackcat.com/AC/Travel/map ... onFlux.htm
The plan: Portal to nearby area & run to Chakron Flux entrance. rebuff prior to entering. All protects, Bane for Slash and Bludge. Melees in the front, Mages in the middle, Archers in the rear. If you've got a bludge ward, wear it. Mages <400 buffed life/war should use baudren or FS.
-Mages, Imperil and healing are your primary duties. killing is secondary to you keeping your buds alive, but when you do bust out the whoopass focus on hollows first, virindi second, monkeys third.
-Melees, Piercing is the order of the day. Don't have pierce? Slash is fine. Bring Rendering weapons. Mages will be imperiling. Two melee's, standing side by side, should be in front. Your job is to keep Hollows & apes from getting inside the group and wreaking havok. You are "The Wall". i'm hoping for at least 3 melees per run.
-Archers, Zap hollows first, then start on apes, if you finish them off and melees are still fighting, begin plinking the virindi.
-Everyone needs to wear their best hollow armor. If you don't have a suit that provides at least 350AL base vs bludgeon, wear olthoi armor.
Okay, thats the plan. Comments? Questions? Fire away!
Alrighty, we've got 11+ folks signed up as of now. Here we go!
Portal opens at mansion on Sunday, 12:00 Noon, EST (GMT -4) Arrive early to form fellow(s), and buff for a Dires run.
additions/changes posted in blue
Thunderblade, Thewho & Quick Weasel (mage): you three have first go at the top part. Your job is to open the doors for those in the lower part.
Blue Orchid, Gruhen Do: The three of us (yes, I'm coming) have second go at the top part.
Mariann, Sinistar, & Anca (melee): I need you three to help the second batch of lowers. Any other volunteers are welcome to stay on and help those who opened doors for us get their reward.
Ian, Anca, & skrimp: You folks didn't include your timezones. I know thewho and Mariann are from Italy, so we should be okay. Skrimp, I had you pegged for a leader on the upper, let me know if you can do it, okay? I'll make some modifications if we can work it.
Main dungeon map: http://www.thejackcat.com/AC/Travel/maps/ChakronEnt.htm
Upper & lower maps: http://www.thejackcat.com/AC/Travel/map ... onFlux.htm
The plan: Portal to nearby area & run to Chakron Flux entrance. rebuff prior to entering. All protects, Bane for Slash and Bludge. Melees in the front, Mages in the middle, Archers in the rear. If you've got a bludge ward, wear it. Mages <400 buffed life/war should use baudren or FS.
-Mages, Imperil and healing are your primary duties. killing is secondary to you keeping your buds alive, but when you do bust out the whoopass focus on hollows first, virindi second, monkeys third.
-Melees, Piercing is the order of the day. Don't have pierce? Slash is fine. Bring Rendering weapons. Mages will be imperiling. Two melee's, standing side by side, should be in front. Your job is to keep Hollows & apes from getting inside the group and wreaking havok. You are "The Wall". i'm hoping for at least 3 melees per run.
-Archers, Zap hollows first, then start on apes, if you finish them off and melees are still fighting, begin plinking the virindi.
-Everyone needs to wear their best hollow armor. If you don't have a suit that provides at least 350AL base vs bludgeon, wear olthoi armor.
Okay, thats the plan. Comments? Questions? Fire away!
Last edited by Ncatyl on Sun Jan 11, 2004 4:27 pm, edited 1 time in total.
>Ncatyl
BTDT done
BTDT done
- sinnistar bow'
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Hehe, us melees aren't called "meat shields" for nothing.
Telumiat Hollow Minions in close quarters gives the mages incentive to keep a watchful eye on the status of their meat shield.
P/M from Thewho: Bud, we need melees. This place is thick with Telumiats now.
Ahhh, nothing like a target rich environment with lots and lots of screaming!

Telumiat Hollow Minions in close quarters gives the mages incentive to keep a watchful eye on the status of their meat shield.

P/M from Thewho: Bud, we need melees. This place is thick with Telumiats now.
Ahhh, nothing like a target rich environment with lots and lots of screaming!

>Ncatyl
BTDT done
BTDT done
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- sinnistar bow'
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Keeb's, i prefer the term speed bumps...LOL:)
But every class has its advantage's and disadvantage's:)
and no need for the tell about the hollow's..maybe i will take sinny instead...LOL:)
then i can bring up the rear..muahahahahahah
But every class has its advantage's and disadvantage's:)
and no need for the tell about the hollow's..maybe i will take sinny instead...LOL:)
then i can bring up the rear..muahahahahahah
Sinnistar Bow' 152 LVL 3 SCHOOL ARCHER
Emeril's prep cook 75 lvl alch cook spec
Diabolical Mage 135 lvl Bm
LD and proud to be:)
Emeril's prep cook 75 lvl alch cook spec
Diabolical Mage 135 lvl Bm
LD and proud to be:)
- Trekman
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Telumiat Hollow Minions ? Aren't that those scarecrows that cannot hit *real (wo)men* ?
The problem with monkeys is that they sometimes push you back so it is not easy to hold position.
Furthermore the Hollows run around like crazy. Every melee (with either Auto-Attack or not) usually cannot fight them efficiently without moving too.
So as good as the idea of "2-3 meatshields in a row" sounds - it might be difficult to implement it.

The problem with monkeys is that they sometimes push you back so it is not easy to hold position.
Furthermore the Hollows run around like crazy. Every melee (with either Auto-Attack or not) usually cannot fight them efficiently without moving too.
So as good as the idea of "2-3 meatshields in a row" sounds - it might be difficult to implement it.
[img]http://members.chello.at/trekman/1701bop.gif[/img]
[b][url=http://mj.lastdynasty.net/stats/meginch ... the+Axeman]Trekman the Axeman - Senior Skullsplitter and Master Of Slaughter[/url][/b]
Prim Trekmansun - Archer
[b][url=http://mj.lastdynasty.net/stats/meginch ... the+Axeman]Trekman the Axeman - Senior Skullsplitter and Master Of Slaughter[/url][/b]
Prim Trekmansun - Archer
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Trek,
You got shield? You got point.
You know what they say about knowing when to stay quiet? Around here, you don't have to step forward to be a hero. You just gotta be slow to step back.
I'm aware of the pesky Hollow AI. I wasn't aware of big monkeys pushing. This should be an absolutely lovely mess and if we get out without someone getting vitae, I will feel very, very elated. I've got high expectations from the group thus assembled, even higher hopes. LD has always left me pleasantly surprised.
You got shield? You got point.

You know what they say about knowing when to stay quiet? Around here, you don't have to step forward to be a hero. You just gotta be slow to step back.

I'm aware of the pesky Hollow AI. I wasn't aware of big monkeys pushing. This should be an absolutely lovely mess and if we get out without someone getting vitae, I will feel very, very elated. I've got high expectations from the group thus assembled, even higher hopes. LD has always left me pleasantly surprised.

>Ncatyl
BTDT done
BTDT done