UCM Enforcement from Turbine
Posted: Thu Mar 13, 2003 11:24 am
http://www.accmty.com/idealbb/view.asp?topicID=34650
(( PLEASE NOTE: I most likely will not be able to keep up on feedback on this thread))
First - Yes, I have been very active in reading some of the feedback about UCM and I realize how the appearance of not updating the HoS can appear as though nothing is happening. Rather then sit here and debate it, I decided to just step up and be more visible about what we are doing. So what does that mean?
1. We will continue (believe it or not, we always have), to do UCM (Unattended Combat Macro) enforcement.
2. We will start doing random sweeps of most commonly used UCM places. No advance notice will be given. This will help in trying to get more of the UCM out of the game and interfering in over populated places that are heavily visited by people that do no use UCM. This will supplement calls that you guys make.
3. Being able to just use your calls, and being active about getting their timely, has not been as successful as I had wished. Thus the addition of sweeps.
4. Yes, some people should have been up on the HoS, but we simply failed to update it. I should be flamed for that and accept it
5. One big problem has been programs for detecting cloaked admins. No longer - Continual logouts the second an admin appears (visible or invisible) can and will at time be used in determining UCM. No, one time will not get you. It is just piece of the larger picture.
6. We will be sending in NON-Admins to locations during the sweeps to observe. Thus bypassing those whom feel they can work around detecting cloaked admins. They will look and appear as a normal player (because they are).
Will we rid AC1 of UCM? No! I will be very frank about that. I do not feel it is possible. Will we run them off to unused locations and use other means to get their XP that does not interfere with the top 30+locations (picked that number of the top of my head)? Yes! That is basically our high level goal. Players should start expecting no warnings for UCM in these highly trafficed areas (No, we will not list them, if you use UCM, you best make sure no one visits where you are...ever!). This is simply a change to be more realistic about what we can do and how effective it will be. No, we will not be able to respond to all the incoming calls for UCM. Which is why we are implementing random sweeps.
So to summarize -- No more will logging save you. And no, we are not going to try to rid the world of UCM completely (though I sure am hopeful it would happen), rather, just be realistic about our resources and use them in the most effective way possible to ensure that 80% of the players should not witness an UCM regularly in the most commonly trafficed dungeons/locations.
Ken
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Ken Karl -- Mr Quazarr
Program Manager -AC2 Live Team
Microsoft Games Studio